Okay I've heard both of pieces that you've made, and also, I've seen one of the songs getting incorporated into the game demo: http://www.youtube.com/watch?v=4RONhmBe ... ideo_title
I have a problem with the music. It doesn't blend with the background. It pushes itself heavily, and I think it overshadowed the gameplay in the video. I was more concentrating on the song, than the game. I believe the problem here is because the music either doesn't fit the scene, or it is too dynamic.
Yes, I know this song was made for Ecstasy & Euphoria, so duh, it shouldn't actually fit in the video, but the other issue that it's too dynamic may be a problem.
I don't have any doubts that you are a great composer. I've heard both tracks and I have to say that they're very well made and they do stand very well without a game to play it on. The fact is that maybe it works too well alone
. Most video game music I've heard does not jump out of the picture, and mostly tends to be soft music that plays in the background.
I'll just nitpick a bit on Ecstasy & Euphoria. I feel two songs being played here; one from 0:00-0:20, and a different one played onwards. I can still hear the original "riff" from the first twenty seconds, but the emphasis is now on a lighter tone. I think that this song is put on two very extreme ends, and maybe only for extreme places. The first twenty seconds could be extended and used for maybe the Darklands, and the next half could be used for a prosperous city.
I really don't know what I'm looking for yet, because I don't have much of the game to go on, and I don't even know who's gonna be writing up the background music for the game, but yeah, here's my two cents.