Iron Cross
Hard hitting class
Uses maces and blunt weapons
Melee character
Melee mode is for close quarters.
-Strength heavy (Reliant to damage [Large])
-Dexterity minor (Reliant to accuracy)
-Agility minor (Reliant to succession of hits)
Best suited for Gasoru followed by Ehrui
Profession Specifics:
Faster movement
Slower attack
Reliant on single hits
Muscular
Defense is armor and block based
Takes more damage
Affected more by piercing attacks
Weak magic
Strong against magic
Weapon Affinity
Blunt use is buffed
Can use One-handed swords and axes normally
Inept with wands, knives, and staves
Elemental Affinity: Holy and Electric (If ever)
Iron Crosses originally came from the Ehrui, but the Gasoru seemed to have taken the profession much better than them, as well as developed the Iron Cross profession past the original extent of its abilities.
The stance of an Iron Cross, as well as its fighting style is heavily technical, though seemingly random when seen by a bystander. The Iron Cross stance takes advantage of the momentum of sledging weapons, thus exponentially increasing the potential damage dealt. This heavy reliance on momentum, however, reduces the accuracy of such.